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About Brian Crecente
Brian Crecente is the founder, writer and editor of the Game newsletter.
Crecente founded video gaming site Kotaku and co-founded Polygon. He was also the video games editor for Rolling Stone and for Variety and wrote a weekly gaming column for McClatchy-Tribune News Service for about a decade.
He currently consults for companies in and around technology and the video game industry. Past and current clients include The Washington Post, The LEGO Group, Minute Media, Survios, Pragma, and Epic Games.
Before becoming a full-time gaming journalist, Crecente was an award-winning newspaper reporter for more than 15 years at major dailies around the country where he covered everything from wildfires and daily crime to the contested presidential election and serial killers.
Crecente has written about video games since 2000. His award-winning work has appeared in dozens of publications, including The Guardian, Rolling Stone, Variety, Paste, The Washington Post, The Hollywood Reporter, Stuff, Wired, NPR, and MSNBC, as well as in numerous U.S. newspapers and magazines in the UK and Portugal. He has also appeared on national TV and radio and has been quoted in newspapers, magazines, and research and white papers both in the U.S. and abroad.
Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming’s Top 50 journalists by Edge in 2006. He also serves and has served on the board of several groups, including Games for Change, SXSW, and the State University of New York at Canton’s games program. He has spoken at SXSW, The Smithsonian, UCLA, GDC, Gamescom, PAX, and other venues.
Interested in contracting Crecente? His services include:
Copy-editing
Disaster response training and post-mortem
Editorial training
Ghostwriting and content creation
Marketing messaging
Media training
Mock reviews
Pre- and post-launch game analysis
Research
White papers